Display an Image

Solve It

Our first step in learning to play with images is simply to draw an existing image.

Code It

// show image var image = new SimpleImage("duke_blue_devil.png"); print(image);

See It

 
 

Available Images


duke_blue_devil.png
[397x337]

Drop your images onto the area above to make it available within your code editor on this page. Note: your images will not be uploaded anywhere, they will stay on your computer.